M:tG card similarity search
RG · Legendary Creature — Gnoll
Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn. {2}{R}{G}: Double Targ Nar's power and toughness until end of turn. 2/2
Name | Mana | Type | Text |
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Genetic Recombinator | Artifact — Contraption | Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn. | |
Steady Tortoise | 4G | Creature — Turtle | Ward {2} Whenever you attack, Steady Tortoise perpetually gets +1/+1. This ability also triggers if Steady Tortoise is in exile. 3/3 |
Elvish House Party | 4GG | Creature — Elf Rogue | Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system. */* |
Decorated Knight | 3U | Creature — Human Knight | Whenever Decorated Knight attacks, draw a card from your original deck if it's outside the game. 3/3 |
Serpentine Ambush | 1U | Instant | Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. |
Startling Development | 1U | Instant | Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4. Cycling {1} ({1}, Discard this card: Draw a card.) |
Godtracker of Jund | 1RG | Creature — Elf Shaman | Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund. 2/2 |
Anointed Deacon | 4B | Creature — Vampire Cleric | At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. 3/3 |
Dreadful as the Storm | 2U | Instant | Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you. |
Redemptor Dreadnought | 5 | Artifact Creature — Astartes Dreadnought | Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard. Trample Plasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card. 4/4 |