Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tarkir Duneshaper

W · Creature — Dog Warrior

{4}{G/P}: Transform Tarkir Duneshaper. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) 1/2

Similar cards

Color identity:
NameManaTypeText
Salvager of Secrets 3UUCreature — Merfolk Wizard When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. 2/2
Chainer, Nightmare Adept 2BRLegendary Creature — Human Minion Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn. 3/2
Kin-Tree Invocation BGSorcery Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.
Éowyn, Lady of Rohan 2WLegendary Creature — Human Noble At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead. Equip abilities you activate cost {1} less to activate. 2/4
Elven Bow GArtifact — Equipment When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. Equipped creature gets +1/+2 and has reach. Equip {3}
Feral Hydra XGCreature — Hydra Beast Feral Hydra enters the battlefield with X +1/+1 counters on it. {3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability. 0/0
Peace Talks 1WSorcery This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Voldaren Duelist 3RCreature — Vampire Warrior Haste When Voldaren Duelist enters the battlefield, target creature can't block this turn. 3/2
Mausoleum Wanderer UCreature — Spirit Flying Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. 1/1
Mercenaries 3WCreature — Human Mercenary {3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3
Page 140