M:tG card similarity search
W · Creature — Dog Warrior
{4}{G/P}: Transform Tarkir Duneshaper. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) 1/2
Name | Mana | Type | Text |
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Skyraker Giant | 2RR | Creature — Giant | Reach 4/3 |
Fell Beast's Shriek | UR | Sorcery | Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Splice onto instant or sorcery {2}{U}{R} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Viridian Betrayers | 1GG | Creature — Phyrexian Elf Warrior | Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 3/1 |
Judge's Familiar | W/U | Creature — Bird | Flying Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}. 1/1 |
Smelt-Ward Ignus | 1R | Creature — Elemental | {2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 2/1 |
Pool of Vigorous Growth | 1G | Artifact | {X}, {T}, Discard a card: Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery. |
Ragamuffyn | 2B | Creature — Zombie Cleric | Hellbent — {T}, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand. 2/2 |
Sailmonger | 3U | Creature — Human Monger | {2}: Target creature gains flying until end of turn. Any player may activate this ability. 3/3 |
Magus of the Mirror | 4BB | Creature — Human Wizard | {T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep. 4/2 |
Mercurial Geists | 2UR | Creature — Spirit | Flying Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. 1/3 |