M:tG card similarity search
1B · Legendary Artifact
{T}, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery. {2}, {T}, Discard your hand: Transform Tarrian's Journal.
Name | Mana | Type | Text |
---|---|---|---|
Recall | XXU | Sorcery | Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. |
Glaze Fiend | 1B | Artifact Creature — Illusion | Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. 0/1 |
Tomb Robber | 2B | Creature — Human Pirate | Menace {1}, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |
Invoke the Winds | 1UUUU | Sorcery | Gain control of target artifact or creature. Untap it. |
Kozilek's Translator | 4B | Creature — Eldrazi Drone | Devoid (This card has no color.) Pay 1 life: Add {C}. Activate only once each turn. ({C} represents colorless mana.) 3/5 |
Undead Augur | BB | Creature — Zombie Wizard | Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life. 2/2 |
Leadership Vacuum | 2U | Instant | Target player returns each commander they control from the battlefield to the command zone. Draw a card. |
Grell Philosopher | 2U | Creature — Horror Wizard | Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. 1/4 |
Scheming Fence | WU | Creature — Human Citizen | As Scheming Fence enters the battlefield, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. 2/3 |
Mystic Melting | 3G | Instant | Destroy target artifact or enchantment. Draw a card at the beginning of the next turn's upkeep. |