Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Task Force

2W · Creature — Human Rebel

Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn. 1/3

Similar cards

Color identity:
NameManaTypeText
Echoing Courage 1GInstant Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
Canopy Crawler 3GCreature — Beast Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. 2/2
Restless Cottage Land Restless Cottage enters the battlefield tapped. {T}: Add {B} or {G}. {2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.
Gristle Grinner 4BCreature — Zombie Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. 3/3
Stromkirk Condemned BBCreature — Vampire Horror Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. 2/2
Charging Hooligan 3RCreature — Human Peasant Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn. 3/3
Tajuru Beastmaster 5GCreature — Elf Warrior Ally Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 5/5
Tajuru Warcaller 3GGCreature — Elf Warrior Ally Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. 2/1
Veil of Birds UEnchantment When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.
Heir of the Wilds 1GCreature — Human Warrior Deathtouch Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn. 2/2
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