M:tG card similarity search
R · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+0. Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
Name | Mana | Type | Text |
---|---|---|---|
Batterskull | 5 | Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5} |
Aegis of the Heavens | 1W | Instant | Target creature gets +1/+7 until end of turn. |
Antagonize | 1R | Instant | Target creature gets +4/+3 until end of turn. |
Brute Force | R | Instant | Target creature gets +3/+3 until end of turn. |
Bull Rush | R | Instant | Target creature gets +2/+0 until end of turn. |
Captive Flame | 2R | Enchantment | {R}: Target creature gets +1/+0 until end of turn. |
Dark Remedy | 1B | Instant | Target creature gets +1/+3 until end of turn. |
Feral Roar | 1G | Sorcery | Target creature gets +4/+4 until end of turn. |
Fists of the Anvil | 1R | Instant | Target creature gets +4/+0 until end of turn. |
Shield's Might | 1G | Instant — Adventure | Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.) |