M:tG card similarity search
R · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+0. Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
Name | Mana | Type | Text |
---|---|---|---|
Primal Visitation | 3RG | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has haste. |
Swashbuckling | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has haste. |
Baleful Eidolon | 1B | Enchantment Creature — Spirit | Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Enchanted creature gets +1/+1 and has deathtouch. 1/1 |
Gift of Orzhova | 1W/BW/B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink. |
Due Diligence | 2W | Enchantment — Aura | Enchant creature When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. Enchanted creature gets +2/+2 and has vigilance. |
Sun Clasp | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand. |
Howl of the Hunt | 2G | Enchantment — Aura | Flash Enchant creature When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted creature gets +2/+2 and has vigilance. |
Convenient Target | R | Enchantment — Aura | Enchant creature When Convenient Target enters the battlefield, suspect enchanted creature. (It has menace and can't block.) Enchanted creature gets +1/+1. {2}{R}: Return Convenient Target from your graveyard to your hand. |
Hopeful Eidolon | W | Enchantment Creature — Spirit | Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Enchanted creature gets +1/+1 and has lifelink. 1/1 |
Temur Runemark | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has trample as long as you control a blue or red permanent. |