Card Codex

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17 May 2024: Card library updated.

Tattered Haunter

1U · Creature — Spirit

Flying Tattered Haunter can block only creatures with flying. 2/1

Similar cards

Color identity:
NameManaTypeText
Apothecary Geist 3WCreature — Spirit Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. 2/3
Lulu, Helpful Hollyphant 2WWLegendary Creature — Elephant Angel Flying Whenever you attack with one or more other creatures with flying, you gain twice that much life. 2/4
Sublime Archangel 2WWCreature — Angel Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.) 4/3
Mystic Decree 2UUWorld Enchantment All creatures lose flying and islandwalk.
Windscouter 3UCreature — Human Scout Flying When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/3
You Cannot Pass! WInstant Destroy target creature that blocked or was blocked by a legendary creature this turn.
Tide of War 4RREnchantment Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
Dromosaur 2RCreature — Dinosaur Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn. 2/3
Zephyr Spirit 5UCreature — Spirit When Zephyr Spirit blocks, return it to its owner's hand. 0/6
Gravity Well 1GGEnchantment Whenever a creature with flying attacks, it loses flying until end of turn.
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