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17 May 2024: Card library updated.

Tattermunge Duo

2R/G · Creature — Goblin Warrior Shaman

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 2/3

Similar cards

Color identity:
NameManaTypeText
Desperate Charge 2BSorcery Creatures you control get +2/+0 until end of turn.
Ethereal Guidance 2WSorcery Creatures you control get +2/+1 until end of turn.
Flourish 4GWSorcery Creatures you control get +2/+2 until end of turn.
Gerrard's Battle Cry WEnchantment {2}{W}: Creatures you control get +1/+1 until end of turn.
Glorious Charge 1WInstant Creatures you control get +1/+1 until end of turn.
Inspired Charge 2WWInstant Creatures you control get +2/+1 until end of turn.
Leonin Sun Standard 2Artifact {1}{W}: Creatures you control get +1/+1 until end of turn.
Makindi Stampede 3WWSorcery Creatures you control get +2/+2 until end of turn.
Path of Anger's Flame 2RInstant — Arcane Creatures you control get +2/+0 until end of turn.
Righteous Charge 1WWSorcery Creatures you control get +2/+2 until end of turn.
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