Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tattermunge Witch

1R/G · Creature — Goblin Shaman

{R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Agility 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Mounted Dreadknight 4RCreature — Vampire Knight Trample Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn. 5/4
Oni Possession 2BEnchantment — Aura Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit.
Sanctified Charge 4WInstant Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Defy Gravity UInstant Target creature gains flying until end of turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Restless Apparition W/BW/BW/BCreature — Spirit {W/B}{W/B}{W/B}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Nuclear Fallout XBBSorcery Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
Feral Instinct 1GInstant Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Fevered Strength 2BInstant Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Ember-Eye Wolf 1RCreature — Wolf Haste {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. 1/2
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