Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tattermunge Witch

1R/G · Creature — Goblin Shaman

{R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
The Great Forest Plane — Lorwyn Each creature assigns combat damage equal to its toughness rather than its power. Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.
Stonehoof Chieftain 7GCreature — Centaur Warrior Trample, indestructible Whenever another creature you control attacks, it gains trample and indestructible until end of turn. 8/8
Big Play 1GInstant Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
Magnify GInstant All creatures get +1/+1 until end of turn.
Angelic Page 1WCreature — Angel Spirit Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. 1/1
Balthor the Stout 1RRLegendary Creature — Dwarf Barbarian Other Barbarian creatures get +1/+1. {R}: Another target Barbarian creature gets +1/+0 until end of turn. 2/2
Demonspine Whip BRArtifact — Equipment {X}: Equipped creature gets +X/+0 until end of turn. Equip {1}
Unlikely Alliance 1WEnchantment {1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
Unstoppable Ash 3GCreature — Treefolk Warrior Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. 5/5
Deviant Glee BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."
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