M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Joven | 3RR | Legendary Creature — Human Rogue | {R}{R}{R}, {T}: Destroy target noncreature artifact. 3/3 | 
| Lovisa Coldeyes | 3RR | Legendary Creature — Human | Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste. 3/3 | 
| Skull of Orm | 3 | Artifact | {5}, {T}: Return target enchantment card from your graveyard to your hand. | 
| Strike the Weak Spot | Sorcery | Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one. | |
| Ferocity | 1G | Enchantment — Aura | Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it. | 
| Neva, Stalked by Nightmares | 2WB | Legendary Creature — Human Noble | Menace When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. 2/2 | 
| Army Ants | 1BR | Creature — Insect | {T}, Sacrifice a land: Destroy target land. 1/1 | 
| Setessan Skirmisher | 1G | Creature — Human Warrior | Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn. 2/1 | 
| Tenuous Truce | 1W | Enchantment — Aura | Enchant opponent At the beginning of enchanted opponent's end step, you and that player each draw a card. When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce. | 
| Nezumi Bladeblesser | 2B | Creature — Rat Samurai | Nezumi Bladeblesser has deathtouch as long as you control an artifact. Nezumi Bladeblesser has menace as long as you control an enchantment. (It can't be blocked except by two or more creatures.) 3/2 |