Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tatyova, Benthic Druid

3GU · Legendary Creature — Merfolk Druid

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. 3/3

Similar cards

Color identity:
NameManaTypeText
Lavaball Trap 6RRInstant — Trap If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost. Destroy two target lands. Lavaball Trap deals 4 damage to each creature.
Angel's Tomb 3Artifact Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.
Grisly Transformation 2BEnchantment — Aura Enchant creature When Grisly Transformation enters the battlefield, draw a card. Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Soratami Cloudskater 1UCreature — Moonfolk Rogue Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. 1/1
Frog Tongue GEnchantment — Aura Enchant creature When Frog Tongue enters the battlefield, draw a card. Enchanted creature has reach. (It can block creatures with flying.)
A-Geological Appraiser 3RRCreature — Human Artificer When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 3/2
Decoction Module 2Artifact Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). {4}, {T}: Return target creature you control to its owner's hand.
Herd Migration 6GSorcery Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control. {1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Environmental Sciences 2Sorcery — Lesson Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Merfolk Pupil 1UCreature — Merfolk Wizard When Merfolk Pupil enters the battlefield, draw a card, then discard a card. {1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card. 1/1
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