M:tG card similarity search
3GU · Legendary Creature — Merfolk Druid
Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Blighted Burgeoning | 2G | Enchantment — Aura | Enchant land When Blighted Burgeoning enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
Carrion Locust | 2B | Creature — Insect Horror | Flying When Carrion Locust enters the battlefield, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life. 2/1 |
Thalakos Seer | UU | Creature — Thalakos Wizard | Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves the battlefield, draw a card. 1/1 |
Lydari Druid | 2G | Creature — Druid | When Lydari Druid enters the battlefield, for each land on the battlefield, choose a basic land type at random. Those lands become the land types chosen this way. (This effect lasts indefinitely.) 2/2 |
Mental Discipline | 1UU | Enchantment | {1}{U}, Discard a card: Draw a card. |
Glorious Sunrise | 3GG | Enchantment | At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life. |
Soul Channeling | 2B | Enchantment — Aura | Enchant creature Pay 2 life: Regenerate enchanted creature. |
Skywarp Skaab | 3UU | Creature — Zombie Drake | Flying When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card. 2/5 |
Lich's Tomb | 4 | Artifact | You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.) |
Approach of the Second Sun | 6W | Sorcery | If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life. |