M:tG card similarity search
3GU · Legendary Creature — Merfolk Druid
Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Gerrard's Verdict | WB | Sorcery | Target player discards two cards. You gain 3 life for each land card discarded this way. |
Dune Chanter | 2G | Creature — Plant Druid | Reach Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types. Lands you control have "{T}: Add one mana of any color." {T}: Mill two cards. You gain 1 life for each land card milled this way. 2/3 |
Transplant Theorist | 3U | Artifact Creature — Phyrexian Artificer | Whenever Transplant Theorist or another artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. {2}: Put target card from your graveyard on the bottom of your library. 2/4 |
Fallaji Excavation | 3GG | Sorcery | Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") |
Lavabelly Sliver | 1RW | Creature — Sliver | Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life." 2/2 |
Eriette's Lullaby | 1W | Sorcery | Destroy target tapped creature. You gain 2 life. |
Honor Troll | 2G | Creature — Troll Druid | Vigilance If you would gain life, you gain that much life plus 1 instead. Honor Troll gets +2/+1 as long as you have 25 or more life. 2/3 |
Sacred Prey | G | Creature — Horse | Whenever Sacred Prey becomes blocked, you gain 1 life. 1/1 |
Turn the Earth | G | Instant | Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Drogskol Reaver | 5WU | Creature — Spirit | Flying, double strike, lifelink Whenever you gain life, draw a card. 3/5 |