M:tG card similarity search
GGU · Legendary Creature — Merfolk Druid
Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Fertile Ground | 1G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
Pendant of Prosperity | 3 | Artifact | Pendant of Prosperity enters the battlefield under the control of an opponent of your choice. {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. Pendant of Prosperity's owner draws a card, then that player may put a land card from their hand onto the battlefield. |
Loamcrafter Faun | 2G | Creature — Satyr Druid | When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. 3/3 |
Dragon Tempest | 1R | Enchantment | Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. |
Hunting Wilds | 3G | Sorcery | Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. |
Land Tax | W | Enchantment | At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. |
Awakened Amalgam | 4 | Artifact Creature — Golem | Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control. */* |
Kefnet's Last Word | 2UU | Sorcery | Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step. |
Murasa Behemoth | 4GG | Creature — Beast | Trample Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard. 5/5 |
Joiner Adept | 1G | Creature — Elf Druid | Lands you control have "{T}: Add one mana of any color." 2/1 |