M:tG card similarity search
GGU · Legendary Creature — Merfolk Druid
Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Fellwar Stone | 2 | Artifact | {T}: Add one mana of any color that a land an opponent controls could produce. |
Verdant Haven | 2G | Enchantment — Aura | Enchant land When Verdant Haven enters the battlefield, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
Mercadia's Downfall | 2R | Instant | Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. |
Armed and Armored | 1W | Instant | Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. |
Survey the Wreckage | 4R | Sorcery | Destroy target land. Create a 1/1 red Goblin creature token. |
Bootleggers' Stash | 5G | Artifact | Lands you control have "{T}: Create a Treasure token." |
Voda Sea Scavenger | 2U | Creature — Merfolk Rogue | Domain — When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order. 3/2 |
Sylvok Explorer | 1G | Creature — Human Druid | {T}: Add one mana of any color that a land an opponent controls could produce. 1/1 |
Elvish Pioneer | G | Creature — Elf Druid | When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. 1/1 |
Walking Atlas | 2 | Artifact Creature — Construct | {T}: You may put a land card from your hand onto the battlefield. 1/1 |