M:tG card similarity search
3RW · Sorcery
Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Name | Mana | Type | Text |
---|---|---|---|
Imposter Mech | 1U | Artifact — Vehicle | You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types. Crew 3 3/1 |
Runed Arch | 3 | Artifact | Runed Arch enters the battlefield tapped. {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less can't be blocked this turn. |
Netter en-Dal | W | Creature — Human Spellshaper | {W}, {T}, Discard a card: Target creature can't attack this turn. 1/1 |
Conqueror's Flail | 2 | Artifact — Equipment | Equipped creature gets +1/+1 for each color among permanents you control. As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. Equip {2} |
Soul Seizer | 3UU | Creature — Spirit | Flying When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. 1/3 |
Cease-Fire | 2W | Instant | Target player can't cast creature spells this turn. Draw a card. |
Feral Contest | 3G | Sorcery | Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able. |
Goblin Elite Infantry | 1R | Creature — Goblin Warrior | Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. 2/2 |
Touch of Vitae | 2G | Instant | Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate only once." Draw a card at the beginning of the next turn's upkeep. |
Modify Memory | 4U | Sorcery | Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards. |