Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Taunt from the Rampart

3RW · Sorcery

Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Similar cards

Color identity:
NameManaTypeText
Soulsworn Spirit 3UCreature — Spirit Soulsworn Spirit can't be blocked. When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) 2/1
Sontaran General 4RCreature — Alien Soldier Trample, haste Battalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.) 5/5
Jamuraan Lion 2WCreature — Cat {W}, {T}: Target creature can't block this turn. 3/1
Demonic Dread 1BRSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Target creature can't block this turn.
Bedlam 2RREnchantment Creatures can't block.
Lambholt Harrier 1RCreature — Wolf {3}{R}: Target creature can't block this turn. 2/2
Kozilek's Pathfinder 6Creature — Eldrazi {C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.) 5/5
Hooded Horror 4BCreature — Horror Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4
Predatory Rampage 3GGSorcery Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
Siren's Call UInstant Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
Page 3