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17 May 2024: Card library updated.

Taunting Challenge

1GG · Sorcery

All creatures able to block target creature this turn do so.

Similar cards

Color identity:
NameManaTypeText
Accelerate 1RInstant Target creature gains haste until end of turn. Draw a card.
Expedite RInstant Target creature gains haste until end of turn. Draw a card.
Give 2GSorcery Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.)
Eat to Extinction 3BInstant Exile target creature or planeswalker. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Wild Might 1GInstant Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
Take for a Ride 2RSorcery Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Illusionist's Gambit 2UUInstant Cast this spell only during the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Grasp of Phantoms 3USorcery Put target creature on top of its owner's library. Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Keen Glidemaster 1UCreature — Human Soldier {2}{U}: Target creature gains flying until end of turn. 2/1
Skyshroud Archer GCreature — Elf Archer {T}: Target creature with flying gets -1/-1 until end of turn. 1/1
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