M:tG card similarity search
1GG · Sorcery
All creatures able to block target creature this turn do so.
Name | Mana | Type | Text |
---|---|---|---|
Urborg Panther | 2B | Creature — Nightstalker Cat | {B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle. 2/2 |
Hanweir Battlements | Land | {T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township. | |
Strength of Solidarity | G | Sorcery | Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
Bite Down | 1G | Instant | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. |
Hard-Hitting Question | G | Sorcery | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. |
Master's Rebuke | 1G | Instant | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. |
Thrash | R/GR/G | Instant | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. |
Defenestrate | 2B | Instant | Destroy target creature without flying. |
Simic Fluxmage | 2U | Creature — Merfolk Wizard | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. 1/2 |
Devouring Tendrils | 1G | Sorcery | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life. |