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17 May 2024: Card library updated.

Taunting Challenge

1GG · Sorcery

All creatures able to block target creature this turn do so.

Similar cards

Color identity:
NameManaTypeText
Jukai Trainee 1GCreature — Human Samurai Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn. 2/2
Goblin Cadets RCreature — Goblin Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) 2/1
Two-Headed Giant of Foriys 4RCreature — Giant Trample Two-Headed Giant of Foriys can block an additional creature each combat. 4/4
Ghastbark Twins 5GGCreature — Treefolk Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Ghastbark Twins can block an additional creature each combat. 7/7
Goblin Javelineer RCreature — Goblin Warrior Haste Whenever Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it. 1/1
Trailblazer's Torch 4Artifact — Equipment When Trailblazer's Torch enters the battlefield, you take the initiative. Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Ghostform 1USorcery Up to two target creatures can't be blocked this turn.
Sawback Manticore 3RGCreature — Manticore {4}: Sawback Manticore gains flying until end of turn. {1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn. 2/4
Iron Golem 4Artifact Creature — Golem Vigilance Iron Golem attacks or blocks each combat if able. 5/3
Aetherflame Wall 1RCreature — Wall Defender Aetherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: Aetherflame Wall gets +1/+0 until end of turn. 0/4
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