M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Hooded Horror | 4B | Creature — Horror | Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4 |
Mage Hunters' Onslaught | 2BB | Sorcery | Destroy target creature or planeswalker. Whenever a creature blocks this turn, its controller loses 1 life. |
Elven Ambush | 3G | Instant | Create a 1/1 green Elf Warrior creature token for each Elf you control. |
Elvish Promenade | 3G | Tribal Sorcery — Elf | Create a 1/1 green Elf Warrior creature token for each Elf you control. |
Nimrodel Watcher | 1U | Creature — Elf Scout | Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn. 2/1 |
Master of Arms | 2W | Creature — Human Soldier | First strike {1}{W}: Tap target creature blocking Master of Arms. 2/2 |
Skyshroud Troopers | 3G | Creature — Elf Druid Warrior | {T}: Add {G}. 3/3 |
Inferno Hellion | 3R | Creature — Hellion | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. 7/3 |
Cephalid Facetaker | 2U | Creature — Cephalid Rogue | Cephalid Facetaker can't be blocked. At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked." 1/4 |
Noble Stand | 4W | Enchantment | Whenever a creature you control blocks, you gain 2 life. |