M:tG card similarity search
1R · Creature — Human Rogue
Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") {1}, {T}, Sacrifice another permanent: Flip a coin. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Words of Wilding | 2G | Enchantment | {1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead. |
Lich's Mastery | 3BBB | Legendary Enchantment | Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game. |
Shivan Sand-Mage | 2RR | Creature — Viashino Shaman | When Shivan Sand-Mage enters the battlefield, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. Suspend 4—{R} 3/2 |
Goblins of the Flarg | R | Creature — Goblin Warrior | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice Goblins of the Flarg. 1/1 |
Valduk, Keeper of the Flame | 2R | Legendary Creature — Human Shaman | At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. 3/2 |
Rite of Undoing | 4U | Instant | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands. |
Acolyte of Xathrid | B | Creature — Human Cleric | {1}{B}, {T}: Target player loses 1 life. 0/1 |
Deathgreeter | B | Creature — Human Shaman | Whenever another creature dies, you may gain 1 life. 1/1 |
Herald of Hadar | 4B | Creature — Human Warlock | Circle of Death — {5}{B}: Roll a d20. 1—9 | Each opponent loses 2 life. 10—19 | Each opponent loses 2 life and you gain 2 life. 20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 4/4 |
Frontline Medic | 2W | Creature — Human Cleric | Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}. 3/3 |