M:tG card similarity search
4 · Artifact
{2}, {T}: Target creature with power 2 or less can't be blocked this turn.
Name | Mana | Type | Text |
---|---|---|---|
Phantom Ninja | 1UU | Creature — Illusion Ninja | Phantom Ninja can't be blocked. 2/2 |
Amphin Pathmage | 3U | Creature — Salamander Wizard | {2}{U}: Target creature can't be blocked this turn. 3/2 |
Agent of Horizons | 2G | Creature — Human Rogue | {2}{U}: Agent of Horizons can't be blocked this turn. 3/2 |
Cephalid Pathmage | 2U | Creature — Cephalid Wizard | Cephalid Pathmage can't be blocked. {T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn. 1/2 |
Rampart Crawler | B | Creature — Lizard Mercenary | Rampart Crawler can't be blocked by Walls. 1/1 |
Plasma Elemental | 5U | Creature — Elemental | Plasma Elemental can't be blocked. 4/1 |
Bog Rats | B | Creature — Rat | Bog Rats can't be blocked by Walls. 1/1 |
Spellbreaker Behemoth | 1RGG | Creature — Beast | This spell can't be countered. Creature spells you control with power 5 or greater can't be countered. 5/5 |
Sidar Kondo of Jamuraa | 2GW | Legendary Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Creatures your opponents control without flying or reach can't block creatures with power 2 or less. Partner (You can have two commanders if both have partner.) 2/5 |
Neurok Invisimancer | 1UU | Creature — Human Wizard | Neurok Invisimancer can't be blocked. When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn. 2/1 |