Card Codex

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17 May 2024: Card library updated.

Teachings of the Archaics

2U · Sorcery — Lesson

If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.

Similar cards

Color identity:
NameManaTypeText
Thought Distortion 4BBSorcery This spell can't be countered. Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.
Gray Slaad 2BCreature — Frog Horror As long as there are four or more creature cards in your graveyard, Gray Slaad has menace and deathtouch. 4/1
Arcane Artisan 2UCreature — Human Wizard {2}{U}, {T}: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card. When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step. 0/3
Snow Day 4UUInstant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Draw two cards, then discard a card.
Student of Elements 1UCreature — Human Wizard When Student of Elements has flying, flip it. 1/1
Millikin 2Artifact Creature — Construct {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 0/1
Brilliant Spectrum 3USorcery Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.
Spiraling Embers 3RSorcery — Arcane Spiraling Embers deals damage to any target equal to the number of cards in your hand.
Master Transmuter 3UArtifact Creature — Human Artificer {U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. 1/2
Armory Guard 3WCreature — Giant Soldier Armory Guard has vigilance as long as you control a Gate. 2/5
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