Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Teachings of the Archaics

2U · Sorcery — Lesson

If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.

Similar cards

Color identity:
NameManaTypeText
Sting, the Glinting Dagger 2Legendary Artifact — Equipment Equipped creature gets +1/+1 and has haste. At the beginning of each combat, untap equipped creature. Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc. Equip {2}
Lavaspur Boots 1Artifact — Equipment Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {1}
Bloodfire Enforcers 3RCreature — Human Monk Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard. 5/2
Nightmarish End 2BInstant Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.
Chrome Mox 0Artifact Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors.
Masked Admirers 2GGCreature — Elf Shaman When Masked Admirers enters the battlefield, draw a card. Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand. 3/2
Gyruda, Doom of Depths 4U/BU/BLegendary Creature — Demon Kraken Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control. 6/6
Tazri, Stalwart Survivor 2WLegendary Creature — Human Warrior Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability." {W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand. 3/3
Silent Specter 4BBCreature — Specter Flying Whenever Silent Specter deals combat damage to a player, that player discards two cards. Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4
Skybreen Plane — Kaldheim Players play with the top card of their libraries revealed. Spells that share a card type with the top card of a library can't be cast. Whenever chaos ensues, target player loses life equal to the number of cards in their hand.
Page 273