Card Codex

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17 May 2024: Card library updated.

Team Spirit

2G · Instant

Creatures target player's team controls get +1/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Cloak of the Philosopher Hero Artifact — Equipment Equipped creature gets +1/+1. {2}: Untap equipped creature. Equip {2}
Phyrexian Warhorse 3BCreature — Phyrexian Horse Kicker {W} (You may pay an additional {W} as you cast this spell.) When Phyrexian Warhorse enters the battlefield, if it was kicked, create a 1/1 white Soldier creature token. {1}, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn. 3/3
Carrion Howler 3BCreature — Zombie Wolf Pay 1 life: Carrion Howler gets +2/-1 until end of turn. 2/2
Glasses of Urza 1Artifact {T}: Look at target player's hand.
Foundry Hornet 3BCreature — Insect Flying When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn. 2/3
Emberstrike Duo 1B/RCreature — Elemental Warrior Shaman Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn. 1/1
Angelic Field Marshal 2WWCreature — Angel Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. 3/3
Make Your Mark R/WInstant Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.
A-Asari Captain 1RWCreature — Human Samurai Trample, haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. 2/1
Flowstone Mauler 4RRCreature — Beast Trample {R}: Flowstone Mauler gets +1/-1 until end of turn. 4/5
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