M:tG card similarity search
5BB · Artifact Creature — Necron Wizard
When Technomancer enters the battlefield, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield. 5/1
Name | Mana | Type | Text |
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Animate Dead | 1B | Enchantment — Aura | Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. |
Together Forever | WW | Enchantment | When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. |
Intuition | 2U | Instant | Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle. |
Riveteers Charm | BRG | Instant | Choose one — • Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. • Exile the top three cards of your library. Until your next end step, you may play those cards. • Exile target player's graveyard. |
Klement, Novice Acolyte | 1W | Legendary Creature — Tiefling Cleric | Specialize {2} When Klement, Novice Acolyte enters the battlefield, creature cards in your hand perpetually get +1/+1. 2/2 |
Venser, Shaper Savant | 2UU | Legendary Creature — Human Wizard | Flash When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. 2/2 |
Ravenous Trap | 2BB | Instant — Trap | If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay {0} rather than pay this spell's mana cost. Exile target player's graveyard. |
Can't Wake Up | 1U | Sorcery — Adventure | Target player mills four cards. (Then exile this card. You may cast the creature later from exile.) |
Venture Deeper | U | Sorcery — Adventure | Target player mills four cards. (Then exile this card. You may cast the creature later from exile.) |
Spellpyre Phoenix | 3RR | Creature — Phoenix | Flying When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand. 4/2 |