M:tG card similarity search
2RR · Creature — Elemental Giant
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one — • Tectonic Giant deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. 3/4
Name | Mana | Type | Text |
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Agonizing Memories | 2BB | Sorcery | Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. |
Devourer of Destiny | 5CC | Creature — Eldrazi | You may reveal this card from your opening hand. If you do, at the beginning of your first upkeep, look at the top four cards of your library. You may put one of those cards back on top of your library. Exile the rest. When you cast this spell, exile target permanent that's one or more colors. 6/6 |
Brilliant Ultimatum | WWUUUBB | Sorcery | Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost. |
Richard Garfield, Ph.D. | 3UU | Legendary Creature — Human Designer | You may play cards as though they were other cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.) 2/2 |
Korvold and the Noble Thief | 3R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") III — Exile the top three cards of target opponent's library. You may play those cards this turn. |
Dark Bargain | 3B | Instant | Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you. |
Stuffy Doll | 5 | Artifact Creature — Construct | Indestructible As Stuffy Doll enters the battlefield, choose a player. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself. 0/1 |
Nivix, Aerie of the Firemind | Land | {T}: Add {C}. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell. | |
Wizened Snitches | 3U | Creature — Faerie Rogue | Flying Players play with the top card of their libraries revealed. 1/3 |
Prisoner's Dilemma | 3RR | Sorcery | Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence. Flashback {5}{R}{R} |