M:tG card similarity search
R · Sorcery
Tectonic Hazard deals 1 damage to each opponent and each creature they control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Synapse Sliver | 4U | Creature — Sliver | Whenever a Sliver deals combat damage to a player, its controller may draw a card. 3/3 |
| Innovative Metatect | WU | Creature — Phyrexian Artificer | Whenever one or more artifact creatures you control deal combat damage to a player, seek a nonland card with mana value 2 or less. 1/3 |
| Risona, Asari Commander | 1RW | Legendary Creature — Human Samurai | Haste Whenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it. Whenever combat damage is dealt to you, remove an indestructible counter from Risona. 3/3 |
| Molten Blast | 2R | Instant | Choose one — • Molten Blast deals 2 damage to target creature or planeswalker. • Destroy target artifact. |
| Ready to Rumble | 4R | Sorcery | Choose one — • Ready to Rumble deals 5 damage to target creature or planeswalker. • Destroy target artifact. |
| Meglonoth | 3RGW | Creature — Beast | Vigilance, trample Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power. 6/6 |
| Molten Psyche | 1RR | Sorcery | Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn. |
| Patriar's Humiliation | W | Instant | Target creature perpetually loses all abilities, then Patriar's Humiliation deals damage to it equal to the number of creatures you control. |
| Nautiloid Ship | 4 | Artifact — Vehicle | Flying When Nautiloid Ship enters the battlefield, exile target player's graveyard. Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control. Crew 3 5/5 |
| Arm with Aether | 2U | Sorcery | Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." |