Card Codex

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17 May 2024: Card library updated.

Tectonic Instability

2R · Enchantment

Whenever a land enters the battlefield, tap all lands its controller controls.

Similar cards

Color identity:
NameManaTypeText
Argothian Uprooting XGSorcery Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.
Allied Strategies 4USorcery Domain — Target player draws a card for each basic land type among lands they control.
Keldon Firebombers 3RRCreature — Human Soldier When Keldon Firebombers enters the battlefield, each player sacrifices all lands they control except for three. 3/3
Blackblade Reforged 2Legendary Artifact — Equipment Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}
Reef Shaman UCreature — Merfolk Shaman {T}: Target land becomes the basic land type of your choice until end of turn. 0/2
Animate Land GInstant Until end of turn, target land becomes a 3/3 creature that's still a land.
Wandering Stream 2GSorcery Domain — You gain 2 life for each basic land type among lands you control.
Shifting Borders 3UInstant — Arcane Exchange control of two target lands. Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Arid Archway Land — Desert Arid Archway enters the battlefield tapped. When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}{C}.
Uphill Battle 2REnchantment Creatures played by your opponents enter the battlefield tapped.
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