Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tectonic Instability

2R · Enchantment

Whenever a land enters the battlefield, tap all lands its controller controls.

Similar cards

Color identity:
NameManaTypeText
Yawning Fissure 4RSorcery Each opponent sacrifices a land.
Stench of Evil 2BBSorcery Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}.
Canoptek Wraith 3Artifact Creature — Wraith Wraith Form — Canoptek Wraith can't be blocked. Transdimensional Scout — When Canoptek Wraith deals combat damage to a player, you may pay {3} and sacrifice it. If you do, choose a land you control. Then search your library for up to two basic land cards which have the same name as the chosen land, put them onto the battlefield tapped, then shuffle. 2/1
Navigator's Compass 1Artifact When Navigator's Compass enters the battlefield, you gain 3 life. {T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
Magus of the Moon 2RCreature — Human Wizard Nonbasic lands are Mountains. 2/2
Impending Disaster 1REnchantment At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands.
Wandering Troubadour 3GCreature — Dragon Bard At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) 4/2
Earthlore GEnchantment — Aura Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.
Pulse of Llanowar 3GEnchantment If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
Evasive Action 1UInstant Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.
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