Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tectonic Reformation

1R · Enchantment

Each land card in your hand has cycling {R}. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Struggle 2RInstant Struggle deals damage to target creature equal to the number of lands you control.
Jalum Grifter 3RRLegendary Creature — Devil {1}{R}, {T}: Shuffle Jalum Grifter and two lands you control face down. Target opponent chooses one of those cards. Turn the cards face up. If they chose Jalum Grifter, sacrifice it. Otherwise, destroy target permanent. 3/5
Ruin 1RRSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Ruin deals damage to target creature equal to the number of lands you control.
Mindmelter 1UBCreature — Eldrazi Drone Devoid (This card has no color.) Mindmelter can't be blocked. {3}{C}: Target opponent exiles a card from their hand. Activate only as a sorcery. ({C} represents colorless mana.) 2/2
Sunspear Shikari 1WCreature — Cat Soldier As long as Sunspear Shikari is equipped, it has first strike and lifelink. 2/2
Crash of Rhino Beetles 4GCreature — Insect Trample Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands. 5/5
Incubation Druid 1GCreature — Elf Druid {T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) 0/2
Desolation 1BBEnchantment At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.
Goblin Glory Chaser RCreature — Goblin Warrior Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.) 1/1
Sentinel's Eyes WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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