M:tG card similarity search
1R · Enchantment
Each land card in your hand has cycling {R}. Cycling {2} ({2}, Discard this card: Draw a card.)
| Name | Mana | Type | Text | 
|---|---|---|---|
| Sea Gate Restoration | 4UUU | Sorcery | Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game. | 
| Nahiri's Lithoforming | XRR | Sorcery | Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn. | 
| Steam Vines | 1RR | Enchantment — Aura | Enchant land When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of their choice. | 
| Petrified Field | Land | {T}: Add {C}. {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. | |
| Reef Shaman | U | Creature — Merfolk Shaman | {T}: Target land becomes the basic land type of your choice until end of turn. 0/2 | 
| Patient Naturalist | 2G | Creature — Human Scout | When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.) 2/3 | 
| Helldozer | 3BBB | Creature — Zombie Giant | {B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer. 6/5 | 
| Eccentric Farmer | 2G | Creature — Human Peasant | When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) 2/3 | 
| Storm Cauldron | 5 | Artifact | Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand. | 
| Lush Growth | G | Enchantment — Aura | Enchant land Enchanted land is a Mountain, Forest, and Plains. |