Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Teetering Peaks

· Land

Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R}.

Similar cards

Color identity:
NameManaTypeText
Halimar Depths Land Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.
Joyride Rigger 3GCreature — Goblin Rigger When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 3/3
Wrench-Rigger RCreature — Goblin Rigger When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/1
Niblis of the Mist 2WCreature — Spirit Flying When Niblis of the Mist enters the battlefield, you may tap target creature. 2/1
Relentless Rohirrim 3RCreature — Human Knight When Relentless Rohirrim enters the battlefield, the Ring tempts you. 4/3
The Shire Legendary Land The Shire enters the battlefield tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token.
Devotee of Strength 2GCreature — Naga Wizard {4}{G}: Target creature gets +2/+2 until end of turn. 3/2
Azra Smokeshaper 3BCreature — Azra Ninja Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn. 3/3
Nirkana Revenant 4BBCreature — Vampire Shade Whenever you tap a Swamp for mana, add an additional {B}. {B}: Nirkana Revenant gets +1/+1 until end of turn. 4/4
Slaying Mantis 5GGCreature — Insect Wrestler Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. 6/6
Page 64