M:tG card similarity search
2UU · Legendary Enchantment
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Name | Mana | Type | Text |
---|---|---|---|
Symbiotic Deployment | 2G | Enchantment | Skip your draw step. {1}, Tap two untapped creatures you control: Draw a card. |
Secrets of the Golden City | 1UU | Sorcery | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead. |
Consider | U | Instant | Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card. |
Curate | 1U | Instant | Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card. |
Discovery | 1U/B | Sorcery | Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Vision Skeins | 1U | Instant | Each player draws two cards. |
Tezzeret's Gambit | 3U/P | Sorcery | ({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Chemister's Insight | 3U | Instant | Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Counsel of the Soratami | 2U | Sorcery | Draw two cards. |
Divination | 2U | Sorcery | Draw two cards. |