M:tG card similarity search
2U · Creature — Drake
Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 3/2
Name | Mana | Type | Text |
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Croakid Amphibonaut | 4U | Creature — Frog Guest | Croakid Amphibonaut has flying as long as you control a stickered permanent. 4/3 |
Szadek, Lord of Secrets | 3UUBB | Legendary Creature — Vampire | Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards. 5/5 |
A-Dragon's Rage Channeler | R | Creature — Human Shaman | Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+0, has flying, and attacks each combat if able. 1/1 |
Loch Dragon | U/RU/RU/RU/R | Creature — Dragon | Flying Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. 3/2 |
Whirlermaker | 3 | Artifact | {4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying. |
Djinn of Infinite Deceits | 4UU | Creature — Djinn | Flying {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat. 2/7 |
Essence of Orthodoxy | 3WW | Creature — Phyrexian | Flying Whenever Essence of Orthodoxy or another Phyrexian enters the battlefield under your control, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 3/3 |
Lotus Guardian | 7 | Artifact Creature — Dragon | Flying {T}: Add one mana of any color. 4/4 |
Whiteout | 1G | Instant | All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand. |
Impulsive Charge | Sorcery | At the beginning of combat this turn, all Revelers gain haste until end of turn and attack this combat if able. |