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17 May 2024: Card library updated.

Teferi's Protection

2W · Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Similar cards

Color identity:
NameManaTypeText
The Stasis Coffin 3Legendary Artifact {2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
Telim'Tor's Edict RInstant Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep.
Spatial Binding UBEnchantment Pay 1 life: Until your next upkeep, target permanent can't phase out.
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Scour from Existence 7Instant Exile target permanent.
Stunning Reversal 3BInstant The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile Stunning Reversal.
Vanishing Verse WBInstant Exile target monocolored permanent.
Worldfire 6RRRSorcery Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
Faith's Shield WInstant Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Happily Ever After 2WEnchantment When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
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