M:tG card similarity search
2W · Instant
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Name | Mana | Type | Text |
---|---|---|---|
Uba Mask | 4 | Artifact | If a player would draw a card, that player exiles that card face up instead. Each player may play lands and cast spells from among cards they exiled with Uba Mask this turn. |
Rest for the Weary | 1W | Instant | Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead. |
Knife and Death | 2BB | Sorcery | Just a second (As long as this spell is on the stack, players can't move permanents.) One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way. |
Slip On the Ring | 1W | Instant | Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you. |
Lawbringer | 2W | Creature — Kor Rebel | {T}, Sacrifice Lawbringer: Exile target red creature. 2/2 |
Kaya's Wrath | WWBB | Sorcery | Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way. |
Gallery of Legends | Artifact — Attraction | Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step. | |
Umbilicus | 4 | Artifact | At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand. |
Revenant Patriarch | 4B | Creature — Spirit | When Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips their next combat phase. Revenant Patriarch can't block. 4/3 |
Landbind Ritual | 3WW | Sorcery | You gain 2 life for each Plains you control. |