Card Codex

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17 May 2024: Card library updated.

Teferi's Puzzle Box

4 · Artifact

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Similar cards

Color identity:
NameManaTypeText
Sword of War and Peace 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2}
Rite of Harmony GWInstant Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Gem of Becoming 3Artifact {3}, {T}, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.
Winter Sky RSorcery Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
Updraft 1UInstant Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
Development 3URInstant Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
Wu Scout 1UCreature — Human Soldier Scout Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. 1/1
Jhoira, Weatherlight Captain 2URLegendary Creature — Human Artificer Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) 3/3
Temporal Machinations 2USorcery Return target creature to its owner's hand. If you control an artifact, draw a card.
A-Metropolis Angel 3WUCreature — Angel Soldier Flying Whenever you attack with one or more creatures with counters on them, draw a card. 3/3
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