Card Codex

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17 May 2024: Card library updated.

Teferi's Puzzle Box

4 · Artifact

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Similar cards

Color identity:
NameManaTypeText
Prickle Faeries Creature — Faerie Flying At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Prickle Faeries deals 2 damage to them. 2/2
Fblthp, the Lost 1ULegendary Creature — Homunculus When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. 1/1
Shocker 1RCreature — Insect Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 1/1
Homing Sliver 2RCreature — Sliver Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.) 2/2
Captain N'ghathrod 3UBLegendary Creature — Horror Pirate Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. 3/6
Gate to the Aether 6Artifact At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
Depopulate 2WWSorcery Each player who controls a multicolored creature draws a card. Then destroy all creatures.
Lost Hours 1BSorcery Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
Perish the Thought 2BSorcery Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
Gollum, Scheming Guide 1BLegendary Creature — Halfling Horror Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn. 2/1
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