Card Codex

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17 May 2024: Card library updated.

Teferi's Realm

1UU · World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Similar cards

Color identity:
NameManaTypeText
Twiddle UInstant You may tap or untap target artifact, creature, or land.
Missy 3UBRLegendary Creature — Time Lord Rogue Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature. At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues. 4/5
Chaos Defiler 3BRArtifact Creature — Demon Construct Trample Battle Cannon — When Chaos Defiler enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random. 5/4
Thoughtbound Primoc 2RCreature — Bird Beast Flying At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of Thoughtbound Primoc. 2/3
Elsewhere Flask 2Artifact When Elsewhere Flask enters the battlefield, draw a card. Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.
Coercive Portal 4Artifact Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.
Grave Sifter 5GCreature — Elemental Beast When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand. 5/7
Steely Resolve 1GEnchantment As Steely Resolve enters the battlefield, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
Rats of Rath 1BCreature — Rat {B}: Destroy target artifact, creature, or land you control. 2/1
Cover of Darkness 1BEnchantment As Cover of Darkness enters the battlefield, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
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