M:tG card similarity search
1U · Instant
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
Name | Mana | Type | Text |
---|---|---|---|
Flood of Tears | 4UU | Sorcery | Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield. |
Junkyard Scrapper | 2R | Creature — Goblin Artificer | Whenever a nontoken artifact enters the battlefield under your control, exile a random nonland artifact card with lesser mana value from your library. You may cast that card until the end of your next turn. 3/3 |
Heat Shimmer | 2R | Sorcery | Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent." |
Ruin-Lurker Bat | W | Creature — Bat | Flying, lifelink At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.) 1/1 |
Phylactery Lich | BBB | Creature — Zombie | Indestructible As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control. When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich. 5/5 |
Noggle Bridgebreaker | 2U/RU/R | Creature — Noggle Rogue | When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand. 4/3 |
Showdown of the Skalds | 2RW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control. |
Canoptek Tomb Sentinel | 4 | Artifact Creature — Insect | Vigilance Exile Cannon — When Canoptek Tomb Sentinel enters the battlefield from a graveyard, exile up to one target nonland permanent. Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3 |
In the Trenches | 1WW | Enchantment | Creatures you control get +1/+1. {5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once. |
Hidetsugu Consumes All | 1BR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Destroy each nonland permanent with mana value 1 or less. II — Exile all graveyards. III — Exile this Saga, then return it to the battlefield transformed under your control. |