M:tG card similarity search
2UU · Legendary Planeswalker — Teferi
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one. Loyalty 3
| Name | Mana | Type | Text |
|---|---|---|---|
| Desecrated Earth | 4B | Sorcery | Destroy target land. Its controller discards a card. |
| Infiltration Lens | 1 | Artifact — Equipment | Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1} |
| Sanctum Spirit | 3W | Creature — Spirit | Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) 3/2 |
| Pithing Needle | 1 | Artifact | As Pithing Needle enters the battlefield, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. |
| Stop That | B | Instant | Target player discards a card. Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha!" When you do, return Stop That from your graveyard to your hand. |
| Frenetic Ogre | 4R | Creature — Ogre | {R}, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn. 2/3 |
| Hag of Dark Duress | 2B | Creature — Hag Warlock | At the beginning of your upkeep, each opponent discards a card. 2/2 |
| Aether Rift | 1RG | Enchantment | At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. |
| Isperia, Supreme Judge | 2WWUU | Legendary Creature — Sphinx | Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card. 6/4 |
| The Second Doctor | 2WU | Legendary Creature — Time Lord Doctor | Players have no maximum hand size. How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn. 2/4 |