M:tG card similarity search
4G · Creature — Elf Archer
Protection from artifacts; reach (This creature can block creatures with flying.) 2/4
Name | Mana | Type | Text |
---|---|---|---|
Wilson, Ardent Bear | 1RG | Legendary Creature — Bear Warrior | Double strike, reach, trample Ward {2} {1}{R}{G}, Exile Wilson, Ardent Bear from your graveyard: Target creature you control perpetually gains double strike. Activate only as a sorcery. 2/3 |
Glory-Bound Initiate | 1W | Creature — Human Warrior | You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.) 3/1 |
Raze the Effigy | R | Instant | Choose one — • Destroy target artifact. • Target attacking creature gets +2/+2 until end of turn. |
Assert Authority | 5UU | Instant | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
Mirage Mockery | 2U | Sorcery | Choose one — • Create a token that's a copy of target artifact creature you control. • Create a token that's a copy of target nonartifact creature you control. Entwine {2}{U} (Choose both if you pay the entwine cost.) |
Deadly Dispute | 1B | Instant | As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Anchor to Reality | 2UU | Sorcery | As an additional cost to cast this spell, sacrifice an artifact or creature. Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2. |
Crushing Vines | 2G | Instant | Choose one — • Destroy target creature with flying. • Destroy target artifact. |
Anaconda | 3G | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3 |
Marsh Boa | G | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1 |