M:tG card similarity search
1G · Instant
Target creature gains protection from artifacts until end of turn. Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Heroic Charge | 2WW | Instant | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn. |
| Mad Prophet | 3R | Creature — Human Shaman | Haste {T}, Discard a card: Draw a card. 2/2 |
| Voltaic Construct | 4 | Artifact Creature — Golem Construct | {2}: Untap target artifact creature. 2/2 |
| The Moonbase | Plane — Moon | Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery." Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. | |
| Blindblast | 2R | Instant | Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card. |
| Armorcraft Judge | 3G | Creature — Elf Artificer | When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. 3/3 |
| Jinx | 1U | Instant | Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep. |
| Rainbow Knights | WW | Summon Knights | When Rainbow Knights comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random. 2/1 |
| Viashino Lashclaw | 1R | Creature — Viashino Warrior | {T}, Discard a card: Creatures you control gain haste until end of turn. 2/2 |
| Press the Advantage | 2GG | Instant | Up to two target creatures each get +2/+2 and gain trample until end of turn. |