Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tel-Jilad Exile

3G · Creature — Troll Warrior

{1}{G}: Regenerate Tel-Jilad Exile. 2/3

Similar cards

Color identity:
NameManaTypeText
Elderleaf Mentor 3GCreature — Elf Warrior When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token. 3/2
A-Elderleaf Mentor 2GCreature — Elf Warrior When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token. 2/2
Wrecking Crew 4RCreature — Human Warrior Reach, trample 4/5
Exquisite Huntmaster 3BCreature — Elf Warrior When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token. Encore {4}{B} ({4}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 4/2
Goblins of the Flarg RCreature — Goblin Warrior Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice Goblins of the Flarg. 1/1
Melira's Keepers 4GCreature — Human Warrior Melira's Keepers can't have counters put on it. 4/4
Expedition Champion 2RCreature — Human Warrior Expedition Champion gets +2/+0 as long as you control another Warrior. 2/3
Ambassador Oak 3GCreature — Treefolk Warrior When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token. 3/3
Rendclaw Trow 2B/GCreature — Troll Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Death-Greeter's Champion 2RCreature — Human Warrior Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike 2/1
Page 12