Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tel-Jilad Outrider

3G · Creature — Elf Warrior

Protection from artifacts 3/1

Similar cards

Color identity:
NameManaTypeText
Crush RInstant Destroy target noncreature artifact.
Stangg, Echo Warrior 2RGLegendary Creature — Human Warrior Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters the battlefield tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step. 3/4
Solemn Recruit 1WWCreature — Dwarf Warrior Double strike Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit. 2/2
Gathan Raiders 3RRCreature — Human Warrior Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand. Morph—Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3
Goblin Replica 3Artifact Creature — Goblin {3}{R}, Sacrifice Goblin Replica: Destroy target artifact. 2/2
Carrion Thrash 2BRGCreature — Viashino Warrior When Carrion Thrash dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. 4/4
Saltwater Stalwart 3UCreature — Merfolk Warrior Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. 2/4
Setessan Oathsworn 1GGCreature — Satyr Warrior Heroic — Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn. 1/1
Dismantling Wave 2WSorcery For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) When you cycle Dismantling Wave, destroy all artifacts and enchantments.
Relentless Hunter 1RGCreature — Human Warrior {1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. 3/3
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