Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tel-Jilad Outrider

3G · Creature — Elf Warrior

Protection from artifacts 3/1

Similar cards

Color identity:
NameManaTypeText
Cornered Crook 4RCreature — Viashino Warrior When Cornered Crook enters the battlefield, you may sacrifice an artifact. When you do, Cornered Crook deals 3 damage to any target. 5/4
Goblin Glory Chaser RCreature — Goblin Warrior Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.) 1/1
Marneus Calgar 2WUBLegendary Creature — Astartes Warrior Double strike Master Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card. Chapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance. 3/5
Elvish Champion 1GGCreature — Elf Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.) 2/2
Iraxxa, Empress of Mars 2RRLegendary Creature — Alien Warrior Trample Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token. 5/4
Ultramarines Honour Guard 3WCreature — Astartes Warrior Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other creatures you control get +1/+1. 2/2
Vengeful Firebrand 3RCreature — Elemental Warrior Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. {R}: Vengeful Firebrand gets +1/+0 until end of turn. 5/2
Sedris, the Traitor King 3UBRLegendary Creature — Zombie Warrior Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/5
Timber Protector 4GCreature — Treefolk Warrior Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible. 4/6
Bull-Rush Bruiser 3RCreature — Minotaur Warrior Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn. 4/3
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